Official Smash Ultimate 9.0 Fighter Patch Notes Released!
Nintendo has a habit of making patch notes hard to find, so here’s a link. Some of the big winners in this update were Simon, Richter, Lucario, and Bowser Jr.
If you want to read the info here, here’s a list of all the changes Nintendo listed:
Donkey Kong
Side Special: Increased attack range vertically for opponents on the ground when the move is used on the ground.
Link
Up Smash Attack: Made it easier to hit multiple times.
Pikachu
Forward Air Attack: Made it easier to hit multiple times. (Pikachu buff? Ok, Nintendo…")
Ness
Dash Attack: Increased power of the third attack and extended launch distance.
Up Tilt Attack: Maintained the launch distance and increased power.
Down Air Attack: Increased attack speed.
Up Throw: Increased power.
Captain Falcon
Up Smash Attack: Made it easier to hit multiple times.
Ice Climbers
Basic Movements: Decreased the damage Nana takes. Shortened launch distance for Nana. Adjusted Nana's AI behavior.
Dash Attack: Made it easier to hit multiple times. Increased attack range.
Down Smash Attack: Extended launch distance.
Side Special: Increased the speed of the edge-grab timing.
Up Special: Made it so that Nana performing an up special automatically will not prevent the player from performing an up special. Increased the distance that it is possible for Popo and Nana to Belay together.
Shiek
Up Tilt Attack: Made it easier to hit multiple times.
Young Link
Flurry Attack to KO: Made it so the attack does not get neutralized.
Meta Knight
Flurry Attack to KO: Made it so the attack does not get neutralized.
Wario
Up Special: Made it easier to hit multiple times.
Pokemon Trainer, Ivysaur
Flurry Attack to KO: Made it so the attack does not get neutralized.
Pokemon Trainer, Charizard
Side Special: Made it easier to hit multiple times.
Up Special: Made it easier to hit multiple times.
Sonic
Dash Attack: Maintained the launch distance and increased power. Reduced vulnerability.
Up Tilt Attack: Reduced vulnerability.
Up Smash Attack: Increased attack speed. Increased the amount of time invincibility lasts before and after becoming round. Made it easier to hit multiple times.
Up Air Attack: Made it easier to hit multiple times.
Lucario
Etc.: Increased the max value the Aura will strengthen attack power.
Neutral Attack 1: Increased attack speed.
Side tilt Attack: Made it easier to hit multiple times.
Down Smash Attack: Increased attack speed.
Up Special: Reduced vulnerability when landing after using the move.
Side Special: Extended launch distance for the Aura area.
Mii Swordfighter
Up Special 3: Made it easier to hit multiple times.
Robin
Flurry Attack to KO: Made it so the attack does not get neutralized.
Shulk
Up Smash Attack: Made it easier to hit multiple times.
Neutral Special: Extended the distance that Shulk can be launched while Monado Arts (Shield) is active.
Down Special: Extended launch distance.
Bowser Jr.
Basic Movements: Adjusted certain landing behaviors to no longer prevent passing through platforms.
Side Tilt Attack: Extended launch distance.
Up Smash Attack: Made it easier to hit multiple times.
Down Smash Attack: Increased attack speed.
Forward Throw: Extended launch distance.
Edge Attacks: Increased the power of the attack used when grabbing edges after an up special.
Side Special: Made it hard to flinch from opponent's attacks.
Up Special: Increased attack speed.
Ken
Final Smash: Made it easier to hit multiple times.
Bayonetta
Flurry Attack to KO: Made it so the attack does not get neutralized.
Ridley
Flurry Attack: Made it so the attack does not get neutralized.
Flurry Attack to KO: Made it so the attack does not get neutralized.
Up Special: The hit detection when charging downward and landing will only affect opponents on the ground.
Simon
Flurry Attack: Made it so the attack does not get neutralized.
Flurry Attack to KO: Made it so the attack does not get neutralized.
Dash Attack: Increased power. Extended launch distance when at low damage.
Up Tilt Attack: Extended launch distance when at low damage.
Up Smash Attack: Increased attack speed. Extended launch distance.
Down Smash Attack: Extended launch distance.
Up Special: Increased attack range.
Richter
Flurry Attack: Made it so the attack does not get neutralized.
Flurry Attack to KO: Made it so the attack does not get neutralized.
Dash Attack: Increased power. Extended launch distance when at low damage.
Up Tilt Attack: Extended launch distance when at low damage.
Up Smash Attack: Increased attack speed. Extended launch distance.
Down Smash Attack: Extended launch distance.
Up Special: Increased attack range.
Piranha Plant
Flurry Attack: Made it so the attack does not get neutralized.
Flurry Attack to KO: Made it so the attack does not get neutralized.
Banjo and Kazzoie
Flurry Attack: Made it so the attack does not get neutralized.
Flurry Attack to KO: Made it so the attack does not get neutralized.
Min Min
Flurry Attack to KO: Made it so the attack does not get neutralized.
Author username: Noah Ulaine